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Heaven and Nines

This gambling game has interesting names and a rotating banker system that gives all players a chance to cover bets.

The Specs
History
How to Play
From the Player's Session...


THE SPECS
Players: 2 or more
What you'll need:
  • 2 standard dice (2d6)


  • HISTORY
    Originating in China, Heaven and Nines is also known as Chak T'in Kau.

    HOW TO PLAY
    In Heaven and Nines, players take turn being the banker. The banker must first announce the betting ďlimit,Ē then the other players place bets not to exceed the limit. The banker must cover all playersí bets. The banker then rolls two dice. If the banker rolls a pair of 6s, Heaven, or a 5-4 combo, Nines, they win. Should they roll a 5-1 combo, called Red Mallet Six, or a 2-1 combo, called Final Three, they lose. All other combinations are listed below.

    If the banker rolls any of the other combinations, then the dice are passed to the next player to left. That player must then try to beat the bankerís roll, but also must roll in the same category as the banker (Civil or Military). If a player's roll ranks higher than the bankers, they win, otherwise, the banker wins.

    Civil
    Military
    RollNameRollName
    6-6Heaven5-4Nines
    1-1Earth6-3Nines
    4-4Man5-3Eights
    3-1Harmony6-2Eights
    5-5Plum Flowers4-3Sevens
    3-3Long Threes5-2Sevens
    2-2Bench4-2Sixs
    6-5Tiger Head3-2Fives
    6-4Red-Head Ten4-1Fives
    6-1Long Leg Seven2-1Final Three
    5-1Red Mallet Six  

    Example: The banker rolls a pair of threes, Long Threes, in the Civil column. You roll the dice next and get a 6-2 combo, Eights. Since it is in the Military column, you must reroll until you get something in the civil column. You roll again and get a 3-1 combo, Harmony. Since this is higher up the Long Threes, you beat the banker.



    FROM THE PLAYER'S SESSION
    For more about the Brothers Graham Player's Sessions, click here.
     
    Kahlon's Review
    Jordan's Review
     
    Lost in the woods... I'll review this sooner or later...


    I really had fun playing this game. A lot of it due to the cool names assigned to each rank. But aside from that I liked how the initial roll gives you an idea as to your odds of beating the throw. This makes it more predictable as to who is going to come out the winner. Itís pretty simple as far as game play because itís all chance based. The most difficult part was remembering the value of each roll, but thatís easily fixed with a ranking sheet handy (as provided above). Itís certainly a gambling game and therefore appeals to an older crowd. Iíd definitely like to play it again.


    The Final Word
    The jury is still out... check back later!

    Final score:
     
    ^top

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